Please use this identifier to cite or link to this item: http://repository.unmul.ac.id/handle/123456789/27332
Title: Using Augmented Reality To Learn English For Children
Authors: Hatta, Heliza Rahmania
Hakim, Muhammad
Maharani, Septya
Khairina, Dyna Marisa
Setyadi, Hario Jati
Issue Date: 14-Oct-2021
Publisher: Universitas Pendidikan Indonesia
Citation: The 3rd AEVEC 2021
Abstract: Learning English from childhood needs to be done to get a generation that has good English skills because children have a relatively easier and faster time to learn something. Therefore, the right interactive English learning method which can be easily understood by children needs to be applied. To realize interactive English learning, an English learning method is needed in the form of a media application using Android-based Augmented Reality (AR) technology to help children learn English. By utilizing AR technology, it is hoped that the English learning process for children will not only become more interactive but also be more independent. The AR method used is the Markerless Augmented Reality method, with this method the user no longer needs to use a marker to display digital elements. The objects that can be scanned consist of 10 objects, namely elephants, bears, tigers, camels, rhinos, bananas, apples, pears, oranges, and watermelons. Based on the results of the study, it can be concluded that the application runs according to the plan, so Augmented Reality with the markerless method can be applied for learning English.
URI: http://repository.unmul.ac.id/handle/123456789/27332
Appears in Collections:P - Engineering

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