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dc.contributor.authorRiza, Lala Septem
dc.contributor.authorSawiji, Tyas
dc.contributor.authorNurjanah, Nurjanah
dc.contributor.authorHaviluddin, Haviluddin
dc.contributor.authorBudiman, Edy
dc.contributor.authorRosales-Pérez, Alejandro
dc.date.accessioned2020-03-10T03:44:09Z
dc.date.available2020-03-10T03:44:09Z
dc.date.issued2020-02-02
dc.identifier.issn1863-0383
dc.identifier.urihttp://repository.unmul.ac.id/handle/123456789/3901
dc.description.abstractThis research aims to design the concept of learning media for the blind student and apply it to a labyrinth game using the problem-solving learning model. To design this media, 21 blind child characteristics, learning model, lesson plan and story concept of the game have been considered. After developing the proposed learning media, some experiments on blind students are conducted. Then, the results of the experiments are processed and analyzed based on the qualitative method. They show that scores, perspectives, and focus of users are good. It means that the proposed learning media provides a positive impact on the blind child. Moreover, guidance and direction to students are the important things that have to do when the media is applied.en_US
dc.language.isoenen_US
dc.publisherKassel University Press GmbHen_US
dc.subjectBlind student; problem solving model; labyrinth gameen_US
dc.titleA Labyrinth Game for Blind Children Using Problem Solving Learning Modelen_US
dc.typeArticleen_US


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